3d Dice Playground
Made for the GMTK 2022 Game Jam.
Jam was 48 hours but this was made primarily in the second 24.
Sub-par code smarbled together to make a semi coherent playground!
3d environment where enemies chase you and you have a dice.
WASD to move - e to pick up and throw objects. Ctrl to slide / crouch.
Roll a 1 = Many balls spawn,
2 = 10 second timer to destroy half of the platform ,
3 = Big gust of wind guaranteed to knock everything off the map! Except the enemies because I couldnt figure out the rigid body logic for it .
4 = More enemies! (Please dont roll this you will lag so much)
5 = Nothing - due to budget constraints.
6 = Time significantly slowed
Status | Released |
Platforms | HTML5 |
Author | Hockstoon |
Made with | Unity |
Tags | Game Maker's Toolkit Jam |
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